{"id":63,"date":"2023-12-29T20:57:35","date_gmt":"2023-12-30T01:57:35","guid":{"rendered":"https:\/\/tucker-evans.com\/?p=63"},"modified":"2023-12-31T21:11:14","modified_gmt":"2024-01-01T02:11:14","slug":"company-animal","status":"publish","type":"post","link":"https:\/\/tucker-evans.com\/?p=63","title":{"rendered":"Company Animal"},"content":{"rendered":"\n<figure class=\"wp-block-image size-full is-resized\"><img loading=\"lazy\" decoding=\"async\" width=\"921\" height=\"579\" src=\"https:\/\/tucker-evans.com\/wp-content\/uploads\/2023\/12\/image-2.png\" alt=\"\" class=\"wp-image-64\" style=\"width:731px;height:auto\" srcset=\"https:\/\/tucker-evans.com\/wp-content\/uploads\/2023\/12\/image-2.png 921w, https:\/\/tucker-evans.com\/wp-content\/uploads\/2023\/12\/image-2-300x189.png 300w, https:\/\/tucker-evans.com\/wp-content\/uploads\/2023\/12\/image-2-768x483.png 768w\" sizes=\"(max-width: 921px) 100vw, 921px\" \/><\/figure>\n\n\n\n<h3 class=\"wp-block-heading\">Overview<\/h3>\n\n\n\n<p>Company animal is a 2D top down adventure game. You play as a young squirrel intern trying to get a full time job, but your bosses are mean. They will fire you if they see you outside your cubicle. You must complete tasks within a short amount of time to be able to get a job all while avoiding the many bosses around the map. <\/p>\n\n\n\n<p class=\"has-text-align-center\"><strong><em>Platform<\/em><\/strong>: Windows PC\u00a0<strong><em>Engine<\/em><\/strong>: GameMaker Studio 2\u00a0<strong><em>Language<\/em><\/strong>: GML\u00a0<strong><em>Duration<\/em><\/strong>: 1 Month\u00a0      <strong><em>Team Size<\/em><\/strong>: 4\u00a0<strong><em>Role<\/em><\/strong>: Programming<\/p>\n\n\n\n<p><strong>Try it out:<\/strong>\u00a0<a href=\"https:\/\/gx.games\/games\/uopwsm\/company-animal\/\">https:\/\/gx.games\/games\/uopwsm\/company-animal\/<\/a><\/p>\n\n\n\n<h3 class=\"wp-block-heading\">Project Goals<\/h3>\n\n\n\n<ul>\n<li>Create timed game with set tasks<\/li>\n\n\n\n<li>Create simple enemies to challenge the player<\/li>\n\n\n\n<li>Create custom powerups along with a shop\/coin system<\/li>\n\n\n\n<li>Work with a team using GameMaker Studio 2<\/li>\n<\/ul>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"514\" src=\"https:\/\/tucker-evans.com\/wp-content\/uploads\/2023\/12\/image-3-1024x514.png\" alt=\"\" class=\"wp-image-65\" srcset=\"https:\/\/tucker-evans.com\/wp-content\/uploads\/2023\/12\/image-3-1024x514.png 1024w, https:\/\/tucker-evans.com\/wp-content\/uploads\/2023\/12\/image-3-300x151.png 300w, https:\/\/tucker-evans.com\/wp-content\/uploads\/2023\/12\/image-3-768x385.png 768w, https:\/\/tucker-evans.com\/wp-content\/uploads\/2023\/12\/image-3.png 1182w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<h2 class=\"wp-block-heading\">Level Design<\/h2>\n\n\n\n<p>The map is designed to make it harder for the player to find what they need. Part of the game is just finding the objective and objects to fix it. Same with finding the shop. So throughout all the cubicles and npcs, the player must find what they need and navigate safely through the office to beat the game. There are also hidden coins around the map that aren&#8217;t necessary to win the game but can help the player if they choose to use them.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">My Contribution<\/h2>\n\n\n\n<p>I did a majority of the programming on this project. I put in the enemies and their sight lines. I also put in all the different powerups and the shop system. My other contributions were the health bar, coins, timer, and the main task. <\/p>\n","protected":false},"excerpt":{"rendered":"<p>Overview Company animal is a 2D top down adventure game. You play as a young squirrel intern trying to get a full time job, but your bosses are mean. They will fire you if they see you outside your cubicle. You must complete tasks within a short amount of time to be able to get&#8230;<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"om_disable_all_campaigns":false,"_monsterinsights_skip_tracking":false,"_monsterinsights_sitenote_active":false,"_monsterinsights_sitenote_note":"","_monsterinsights_sitenote_category":0,"_kad_post_transparent":"","_kad_post_title":"","_kad_post_layout":"","_kad_post_sidebar_id":"","_kad_post_content_style":"","_kad_post_vertical_padding":"","_kad_post_feature":"","_kad_post_feature_position":"","_kad_post_header":false,"_kad_post_footer":false,"footnotes":""},"categories":[5],"tags":[],"aioseo_notices":[],"_links":{"self":[{"href":"https:\/\/tucker-evans.com\/index.php?rest_route=\/wp\/v2\/posts\/63"}],"collection":[{"href":"https:\/\/tucker-evans.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/tucker-evans.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/tucker-evans.com\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/tucker-evans.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=63"}],"version-history":[{"count":1,"href":"https:\/\/tucker-evans.com\/index.php?rest_route=\/wp\/v2\/posts\/63\/revisions"}],"predecessor-version":[{"id":66,"href":"https:\/\/tucker-evans.com\/index.php?rest_route=\/wp\/v2\/posts\/63\/revisions\/66"}],"wp:attachment":[{"href":"https:\/\/tucker-evans.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=63"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/tucker-evans.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=63"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/tucker-evans.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=63"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}